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If you could pick one OC of mine to genderbend, who would it be? 

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14 deviants said I'M CURIOUS. DON'T JUDGE ME.

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Bleach OC Community

Journal Entry: Fri Oct 31, 2014, 4:37 PM
Now that I'm back into the swing of things and I have projects on the table, commissions being drawn, and open text documents running the background as I write this, I wanted to put a message out there for the Bleach OC community. Well, some of it actually applies to ANY OC community, really.

I've spent the last five or so years on this site devoting most of my time to doing my thing in the Bleach OC/AU community. It started out small. I had gotten into Bleach after watching the episode where Ichigo and Renji first met and fought one night on Adult Swim, and all I could think about was cool it was that they were showing blood (Ichigo initially got his butt whooped). A few months later, I saw another episode and found myself completely lost, so I went online and streamed a bunch of it directly into my face until I couldn't blink anymore. That caught me up, and I found myself completely enthralled by the idea of the Gotei 13 and the genius behind making the art style so simplistic. I had seen a ton of anime at that point in my life. In particular, I was in love with Cowboy Beebop, Trigun, and Detective Conan. But the one thing that Bleach had on those shows was the potential for viewers/readers to come up with their own ideas and implant them into the world. After a conversation with a friend that culminated in my first idea for a character (Veritas Junshin), I went on an RP site and decided to give it a shot. Once my second character was born (Seisui Naito--I finally decided that Japanese names made more sense than Latin/Japanese hybrids), I was hooked. And DA, having been introduced to me by an ex-girlfriend, seemed like the perfect place to give them a home.

That was half a decade ago.

Since then, I've been immersed in the wonderful community that this site has sponsored. At first, I only found a few other people who had an interest in creating their own characters for this anime. I didn't get that many comments on my uploads, and groups weren't really a thing back then, so it was hard to search things out. But over time it started to grow. Whether it was because more people had the same idea that I did, or because I just happened upon them as time went by, I suddenly found myself surrounded by people who made use of their creativity in a staggering amount of ways to bring their ideas to life. I started to commission artwork, beginning with Geofffffff and culminating with a huge partnership with ev1ct and a TON of other artists. It grew and grew until today, despite a few lapses along the way (totes my bad, by the way).

The main thing that I've learned is that the community itself can be a home or a hell. Some people find themselves supported. Their OCs are complimented, favorited, and commented on. They get attention based on various criteria of their characters, from the concept of their powers to the idea behind their histories. They gain a sort of public eye that can be comforting and reassuring. I'm lucky enough to be one of those people. But then some people are criticized or ignored. There are many deviants who create OCs who either don't get attention or receive grief because something about their character rubs people the wrong way. Maybe they ship a pairing that other people don't like. Maybe they took aspects from a canon character, or it resembles an idea seen a hundred times before. Maybe they trace their artwork because they don't have the drawing skills or time to make it from scratch.

My point is, it shouldn't matter.

This place, DeviantArt, can be an amazing home away from home for writers and artists who want to take their fandom--something they genuinely enjoy--and use their imaginations to give it a semblance of life. No one should be criticized for how they go about it. I don't even believe there is a right way to do it.

I believe that we, as a community, are stronger than we give ourselves credit for. There are a lot of us. A lot of minds. A lot of imagination. And in many ways, a lot of positivism that we can share with each other and make this second world we live in a more pleasant place for everyone. I implore each one of you to focus on the uniqueness of OCs before thinking about the similarities. Consider the potential of each character and creator as a member of the community rather than judge their worthiness. Comment and favorite and help a little each time you log on. Use the hashtags #bleach and #oc in the search bar, click 'newest', and give some support to people brave enough to put their ideas on here to be seen.

Together, we can make this community a place where all of these characters and ideas can have a happy home.

-Nexus

This Journal Skin was designed by Night-Beast
  • Mood: Eager
  • Listening to: Over and Over - Smallpools
  • Reading: Legend of Drizzt
  • Watching: PewDiePie Videos
  • Playing: Shadow of Mordor
  • Eating: Walnuts
  • Drinking: Water
If you could pick one OC of mine to genderbend, who would it be?
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14 deviants said I'M CURIOUS. DON'T JUDGE ME.
Zanpakutō Name: Seitōna (Rightful Path)

Zanpakutō Appearance: Akari’s blade, Seitōna, in its short time in the public eye, has already become a legend in the close-knit circles where scholars of the Zanpakutō ply their ancient trade. It is believed that a God-spirit is only ever created when the soul of a Shinigami and the spirit of the Zanpakutō are so perfectly forged together that they embody a fundamental principle of existence. It is finely penned in the recently written archives that Akari and Seitōna, bound together in the ties of fate, represent the very concept of Spirit. Just as the Captain-Commander embodies Metal and the exiled Veritas Junshin once stood for Blood, these God-spirits and those that wield them are forever studied and followed, their destinies tied to the unknowable and grand machinations of reality itself. Since it was only a few decades ago that Akari took to the public eye, there is still much to be learned about Seitōna, and many Shinigami historians have elected to dedicate their lives to its study. Each year brings with it a flood of theories that need to be confirmed or denied.

A now-famous Zanpakutō, Seitōna is average only in its length. In every respect, its overall design is that of a typical Shinigami katana. Its blade, kept razor-sharp through Akari’s meditations and through almost ritualistic traditional care, is just about as long as his outstretched arm. The single cutting edge glistens in the sun whenever it is unsheathed, as if to bask in the light that hid its wielder for so many years. It is this blade that defends the weak, and carries forth not only the wishes of the 4th Division, to uphold and protect the Gotei 13, but those of Soul Society as well; it is a defender of the balance between life and death; it is a guide for spirits who have lost their way. While it has tasted less blood than many of the other Captain-class Zanpakutō, due in no small part to the preferences of Akari, it is still an inherently deadly weapon that stands at the ready to fight back evil wherever it lurks. Its shape and size are the only things that do not betray its near-celestial nature.

Seitōna’s inherent beauty is one of its most transcendent qualities, and it is seen clearly in the pure white wrappings of its tsuka. The cloth is soft to the touch, yet offers enough friction to form a solid grip with Akari’s hand. Despite its comfortable feeling, it is almost impossible for him to be disarmed without significant force behind the blow. These wrapping are also resistant to virtually any kind of stain. Be it blood, sweat, or dirt, the clarity of the white cloth is never marred or sullied; such detritus simply slides off of its surface like droplets of water, or falls like grains of sand. No maintenence is required for this, although some of Akari’s personal time is spent taking care of the Zanpakutō regardless of the fact. It is as if the tsukamaki were composed out of condensed light. This is actually an outward sign of Seitōna’s purity of spirit, the bonding element between itself and Akari. So long as the two are pure of heart, the white can never be tarnished.

The tsuba of Akari’s Zanpakutō is the color of platinum, lighter than silver with a glimmering quality that blends well into its celestial appearance. The shape of the hand-guard has four tips, much like a cross, only with complete symmetry geometrically. Each tip is the same length away from the center, exactly two inches from the base of the blade. These tips are pointed, as if they were outstretched arms of a diamond, and their edges trail beautifully into one another in four identical concave curves. Within each quarter is a small triangular hole. These are decorative, and match the curves of the outside of the tsuba; the inner third of the triangle is perfectly straight, while the other two are concave. The ridges of the design trail the outside of these small holes and the border at large, creating a beautifully geometric design that can be used both as a handguard and a piercing weapon should the need arise. Like the tsuka, the metal can never be tarnished.

The saya that keeps Seitōna sealed while Akari is on normal duty is of typical black design, without fanfare or any unique features. This was done intentionally. Despite his legitimate claim to a God-spirit Zanpakutō, the Ivory Chemist has no interest in drawing extra attention to his blade or proclaiming it as something worthy of awe. Instead, he believes it to be a part of him. And as a humble servant of the Gotei 13, it is no more worthy of respect than any other blade. Unless he is on assignment or there are injured Shinigami who need the unique abilities of his Shikai, Akari keeps Seitōna safely sealed within a warded, specially guarded glass case on the top floor of the 4th Division Headquarters. A God-spirit Zanpakutō, it is considered a vital component to the safety of Soul Society. As such, it is guarded by elite members of the 1st and 2nd Divisions and may not be viewed without express written permission by a Captain.

Should a situation call for Koyuki to actively carry his Zanpakutō, he always does so with it slipped into the cloth around his waist. Having developed a style that requires only the use of his right arm, bearing similarities to the human form of ‘fencing’, the blade itself is always resting on the left side of his hip so that drawing it is easy and convenient. This location effectively hides the upper half of the Zanpakutō beneath the black haori that covers his left side, although the bottom portion of the saya can be easily seen, especially when the Captain is walking. This is not part of any reliable tactic, however; Captain Koyuki never attempts to conceal that he is drawing his blade.

Zanpakutō Spirit: The landscape within Koyuki Akari’s soul, a place assembled from the spirit of a man who spent most of his life confined away from the sun, is bathed in contrast to his history. It is a land of light and positivism, where every potential is seen to its finish and nothing, not even air, is taken for granted. For that is the very essence of who Akari is. He is a man who forged his own path out of the darkness and into the great world that lay beyond his horizons. He knows what it is to be without, and it has translated into a knowledge of what is important. He has broken through the boundaries that held him back for hundreds of years, and every inch of his soul reflects that in the grandest possible terms. The world crafted by these broken limits and sincere admissions of appreciation is the home to Seitōna, the God-spirit of Spirit itself. It is a place where the most learned men in Soul Society only wish they could see.

Seitōna’s domain is one of light and peace. It is an eternal field of both wildflowers and weeds, growing endlessly in all direction without a hill or valley in sight, intermingled with green grass that never grows too long. Although seemingly bland in its sheer endlessness and simple topography, it is a place where one can appreciate serenity. There is comfortable level of consistency in the field itself, yet variety in the plants that seem to call it home. This represents two very separate aspects of Akari’s soul: the hidden contentment that a part of him felt during his isolation, where all was safe and familiar, and the profound appreciation for the variety of everything else in the world. Before he had mustered the courage and ability to leave his familial grounds and become Captain of the Gotei 13, these fields were without flowers. Each now represents a new experience in his life.

The light radiating from the sky comes from what appears to be the sun, only instead of a blinding yellow, it emanates a soft white glow, and it is many times the size of the its natural cousin. This radiance illuminates the endless field as if it were a cloudless summer day, yet one can stare directly into it with no ill effects. In fact, the light is soothing, a stark contrast from the real sun and how Akari’s condition reacts to it. It is a comfortable place where nothing can conceivably cause any pain. Thorns on the rare rose bend against skin and the sweet scent of the flowers is amplified by the consistent warm breeze. There is no darkness, and that white sun always rests directly overhead, no matter how long a journey Akari may take across the endless fields. There is no center to be found, the expanse is limitless--no different from the experiences he may have in his lifetime.

Within the mellow light of the white sun rests Seitōna herself, ever cloaked by its radiance. The sun of the luminous inner world is as much a part of her as clothes would be to another, and its glow is her gift to her domain. The spirit appears as a woman blurred by the light, her form clearly feminine and nude but impossible to distinguish from the sun behind her. Looking upon her even in the calming light is to look at a mirage upon the edge of a lake. The gentle curves of her body are nothing more than an outline, shifting in the glimmer, and her long hair trails like rays of the same light that conceals her. Although she is always present in the inner world, she never comes down to the ground. Akari only need speak to the sky when he wishes to communicate with her.

Seitōna is a being of unbound spirit, the polar opposite of the stoic and self-controlling Chūsei, the God-spirit Zanpakutō of Harotaissen Tsuribakki. When she speaks, her light, calming voice emanates from the skies above, preaching the value of accepting oneself and appreciating all there is to life. She is a strong believer in the philosophy that nothing should be taken for granted. During their long conversations, she is quick to support Akari in his common goals to help others, and she happily lends her powers to him to not only heal his allies, but to cut down his enemies. To her, those who would seek to destroy life and taint the souls of others are to be pitied, but are ultimately deserving of being put down if there is no other way. She is a kind being, and would sacrifice her own existence in a heartbeat if it would safe the Shinigami in whom she resides. She values him as much as he values her.

Perhaps the only conflict in ideology that has yet to be resolved between Akari and Seitōna is one of fundamental value, and, aside from experience, is a major reason why the Righteous Light has yet to achieve Bankai. At his very core, while Akari values every experience he has and everyone he befriends, he often unconsciously forgets to appreciate himself. The same humility that caused him to place his haori over his shoulder also stifles his potential, and it is this hurdle of self-discovery that Seitōna hopes he can surmount. The God-spirit adamantly believes that she can only serve as a guide along the path, and will never teach Akari what he cannot learn himself. When he finally realizes the true depths of his own importance, and admits it to himself as openly as he admits the value of others, he will finally become more capable of bonding completely with Seitōna. On that day, the Bankai of a God-spirit will be one step closer to being unlocked.

Shikai Appearance: Because Captain Koyuki has a Shikai that can act both as a catalyst for incredible healing and as an offensive weapon capable of killing even Captain-class opponents, he can release it to great effect in a variety of situations. In general, he will do so if someone becomes too injured to be healed by normal means, or if his medical and martial skills do not suffice to end a fight as rapidly as required. How quickly he resorts to its use depends on a multitude of factors ranging from his remaining spiritual energy to how many of his chemicals are still primed and available for use. Some formidable opponents never get the chance to see the full capabilities of his God-spirit Zanpakutō in a released form, while others are doomed to perish by them.

Like all Captains, Koyuki Akari has achieved a level of mastery over his Zanpakutō that allows him to ignore the release command and enter Shikai abruptly and without warning. However, he most often chooses to honor Seitōna by exclaiming it in full. Because his release is not particularly dangerous to those in the immediate vicinity, he rarely feels the need to clear the area or retreat before he begins the ritual. Instead, he simply points his drawn sword towards the sky. If the sun is at all visible, the sword is always aimed towards it. Otherwise, it points straight up. He then recites:

“Never cease and never stall; the walk towards the light be everlasting and we at peace. Seitōna.”

With those words echoing in the air as if spoken from a preacher, thrumming through the waiting atmosphere to those chosen to hear it, the bone-white spiritual pressure that Akari exudes in spades amplifies itself by a magnitude of ten, washing over everyone and everything within a few thousand feet. The bathing light is not inherently dangerous to most, although it can be blinding and even burning hot to those who harbor aggression towards Akari and his allies. Still, it does not compare to some other Captains who can shatter army formations with their spiritual pressure alone. At his core, the Righteous Light is not so aggressive. Instead, the waves released upon Akari’s Shikai seem to instead bolster hope and strength in his allies. He becomes a shining light for others to follow, and a flag-bearer for the ideals and potential of the Gotei 13. This is a reflection of who he is as a person and as a leader.

Once the pressure is released, a fog-like glowing pulse of light traces its way along the entire length of Akari’s Zanpakutō, starting beneath the grip and making its way to the tip within moments. It is harmless, and phases through its wielder’s hand without sensation. As it moves, the form and shape of the weapon shifts within it, leaving behind the Shikai release of Seitōna as it finally passes the edge and disperses harmlessly into the atmosphere. In place of a katana, the blade is now a rapier, similar in design to those used in the World of the Living centuries ago. Its length remains roughly the same, only its blade becomes far thinner, ending at a hair’s width at its razor-sharp tip. With two cutting edges and a deadly thrust, the Zanpakutō immediately becomes an entirely different weapon of war.

Where once there was a tsuba, the grip of Akari’s Shikai now features an elaborate hand guard made of silver. Twisting and turning strands of centimeter-thick metal wrap around his hand in the same fashion as most traditional rapiers. The hand guard itself acts like a shield for his fingers. Fastened to the underside and protecting his hand, this larger, dome-like piece of silver metal is engraved with the same cross-like pattern that previously made up the tsuba of the Zanpakutō. A symbol of the sun that is Seitōna, it is a central piece to the functioning of the Shikai, and is incredibly durable and nigh-impervious to physical damage. This piece not only protects his hand, but the abilities of his Zanpakutō, as well.

With a weapon that now caters to Akari’s unique fighting style more readily than his unreleased Zanpakutō, his martial abilities become more formidable. The normal flourishes are easier with the thinner blade, and more precise and almost medical strikes become a simple matter for the master swordsman. Akari is capable of advancing upon opponents rapidly to either disarm them or run them through. The sharpness of the blade is immaculate, allowing for deep and fatal cuts that can incapacitate limbs or kill in their own right. However, it is not the increased martial capabilities that make Seitōna one of the most powerful Shikai in Soul Society history. The released weapon’s unique abilities are what allowed Captain Koyuki to claim his position without having achieved Bankai.

Shikai Abilities:

Reiraku Sense: The first and fundamental ability of Akari’s Shikai, the Reiraku Sense allows him to perceive the spiritual energies around him in the form of spirit ribbons so long as the symbol on his rapier stays intact. Like the high-level meditation technique after which the ability was named, Reiraku, these spirit ribbons are the coalesced essences of individuals. However, unlike its namesake, this ability is completely effortless. It takes no concentration for Akari to see these ribbons, and unless another individual is performing their own form of similar meditation, the sight is his alone. Through this ability, he can discover concealed opponents, flawlessly gauge the Reiryoku of his foes, and even tell the difference between regular souls (white ribbons), Shinigami (red ribbons), and derivatives of the Hollow races (black ribbons) no matter how they may mask themselves. He can also determine how injured an individual may be by the visual wear on the ribbons themselves, an ability unique to this sense and not accessible by traditional Reiraku. It is through this supreme sixth sense that the Ivory Chemist dominates as both a healer and a combatant.

Reiraku Healing: Akari’s innate ability to sense injury to both the spirit and the body through the condition of the spirit ribbons around him not only allows him to sense how close to death his enemies are, but how wounded his allies may be. The true power of his Shikai is not the ability to mimic Reiraku, but to manipulate the ribbons themselves, something far beyond the capabilities of any other Shinigami. Should he isolate a damaged one and wish to repair the person to whom the ribbon belongs, the Cleric can focus his Reiatsu through his weapon, creating a dull light around his hand. This glow then illuminates the cross-sun symbol on the hand-guard before traveling through the blade and into whatever ribbon it pierces, which quickly begins to mend itself as if countless skilled Koyuki clan craftsmen were repairing the silk. No matter the physical injury, disease, or poison, this technique can heal it within a matter of seconds so long as the subject is still alive. However, it cannot repair that which has marred the ribbon for more than a few days, as such things become part of the soul itself, and are up to the individual to overcome. And a ribbon cannot be affected in this way more than once per hour or so, else it lose its own strength permanently. Nevertheless, this is considered one of the most powerful healing techniques in the history of Soul Society.

Reiraku Binding: Seitōna is not limited to healing through the Reiraku. If an enemy is too powerful to be taken down peacefully or through weaponized Immritaxel, Akari can isolate their spirit ribbon and attempt to bind them through directly affecting their soul. This can be difficult when an enemy is pressing an attack, but the Ivory Chemist is adept at using feints to create opening in which to use his techniques. The act of stabbing the tip of his blade into a ribbon--without the healing light that assists his first technique--essentially binds the spiritual energies of the target. While this does little to normal humans, it can be devastating to Shinigami, Hollow, and other spiritual beings. Weaker individuals may be unable to move or even breathe. Stronger foes may lose the energy required to keep up their releases, returning their weapons to a sealed state. However, this technique only lasts as long as Akari keeps the point of his sword buried in the ribbon. Powerful enough opponents can press what advantage they have in an attempt to release the bindings on their abilities. It is in these cases where the Albino relies on the final and most lethal ability of his Shikai.

Reiraku Harming: The lethal culmination of Captain Koyuki’s Shikai is the ability to cut soul ribbons. In essence, he can kill an opponent by attacking a part of them that they cannot physically see, bypassing all forms of physical defense. This is done by literally slashing at the soul ribbon with the intent to damage it. Despite their appearance, the soul ribbons are not all equal. Captain-class individuals have so much spiritual energy at their disposal that it may take dozens or even hundreds of direct hits in order to successfully sever the cloth. However, once a ribbon is cut, its owner dies, regardless of their strength. Unless a unique opportunity presents itself, Akari will rarely attempt to cut a powerful foe’s ribbon in half; it often takes too long and is far too difficult to strike in the same place enough times to succeed. Instead, he swipes wherever on the soul ribbon that he can. Each nick and cut damages the body as well as the spirit. Over time, wearing down a ribbon may cause bones to break, blood vessels to rupture, and organs to fail. In extreme cases, limbs may be severed. The results are random, and even Akari cannot predict what will happen with each cut. However, weakening an enemy by striking at their soul ribbon makes them far more manageable for him to defeat with normal tactics, making it an ability on par with many Captain-class Bankai.
Koyuki Akari Pt. 2
Please support me through Patreon if you like my work!

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This is part 2 of Koyuki Akari's sheet, which contains Zanpakutō and Shikai information about the character.

Part 1, which contains general information about the character, can be found here.

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This reference sheet represents the 4th Division Captain of my non-canon Bleach world. While he may seem overpowered, this particular description is not the one I use in roleplay--the power scales represented in its text are only in relation to the personal stories and the fiction which I write. When roleplaying, I use altered sheets with abilities to scale with the setting, completely devoid of power comparisons.

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Bleach © Kubo Tite
Koyuki Akari © NexusYuber
Preview Image © ev1ct
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For those of you who don't know, I'm Star Wars obsessed. Would you be interested in some intermingled Star Wars OCs?
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27 deviants said STAR WARS! YES!
24%
12 deviants said Any OC is cool with me bro. I'm chillen.
20%
10 deviants said Only if you promise to continue doing Bleach (I promise).
2%
1 deviant said STAR WARS! EW!
Name: Koyuki Akari

Nickname(s): The Cleric; the Righteous Light; the Ivory Chemist; the Albino

Age: 324

Sex: Male

Sexual Preference: Heterosexual

Species: Shinigami

Alliance: 4th Division Captain

Appearance: Koyuki Akari, Captain of the 4th Division and prodigious wielder of the God-spirit Zanpakutō, Seitōna, was born to one of the many minor noble families of Soul Society. The Koyuki Clan were well-reputed for their peerless weaving skills and the fine silk found only in their lands, delicately harvested from silkworms that fed exclusively on healing herbs and morning dew. Their wealth was assured by their resources and sought-after abilities, and for thousands of years they triumphed as one of the few noble families that bartered skills at all akin to manual labor. But the people of his lineage were otherwise unspectacular, considered one of the more forgettable names of the aristocratic class. They were invited to prestigious occasions in the upper echelons of Soul Society out of respect for their technical title, not for their name; few sought their daughters and sons to strengthen their lands. Never was it thought that they would produce a Shinigami of Akari’s caliber.

Akari’s parents, his mother a fine craftsmen of the Koyuki clan and his father a trader from a wealthy family, were rightly stunned when they saw that their newborn child had skin of snow and tender eyes as pink as his flush cheeks. The then-Captain of the 4th Division diagnosed the infant with Oculocutaneous Albinism--a rare genetic trait that affected the pigment of his entire person. She cautioned that the child would need special care. Indeed, as Akari grew older, even his hair was as white as the clouds, and it quickly became apparent that direct sunlight hurt his sensitive eyes and marred his pale skin. For much of his youth he was an unintentional secret of the Koyuki clan. Having no comfortable way to attend daytime activities, he spent years secluded in study. His only real contact with those outside of his family came from the 4th Division Shinigami who stopped by for regular medical exams. Through them, his own genetic issues, and his growing friendship with a young Veritas Junshin, who had taken over the 4th Division Captaincy, he gained an interest in medicine. It also instilled him with the quiet kindness that he shows today.

Through his savant-like studies in chemistry, Akari developed a salve that protected him from the sun. And in doing so, he discovered that he had spiritual powers that he had only seen in the Shinigami that visited him. The hunger that often came with a swelling Reiryoku followed quickly. In secret, he began his own training regimen, using the resources of his family to acquire the necessary knowledge to manifest his Zanpakutō. He hired ex-Shinigami to train him in everything from tactics to Zanjutsu. In time, Veritas Junshin, who easily sensed Akari’s ever-growing power, took him under his wing and forged him into a prodigy. Even after attaining Shikai and discovering that his inner light was that of a God-spirit, he chose not to reveal himself to those outside. But when Veritas Junshin, his closest friend, went into exile forty three years ago, and Lieutenant Unabara transferred to become a Captain of the 7th Divison, the empty seats of the 4th beckoned his name. Over the course of a few months, he managed to convince all of the other Captains, including the strict Tsuriba Satto and the notoriously difficult Shinchiro Isamu, that he was a worthy successor, despite his lack of a Bankai and military experience. His talents and soft-spoken kindness almost matched the beloved Captain that the Gotei 13 had lost, and those traits alone made the ‘Ivory Chemist’ a prize they were unwilling to pass up.

Although he is relatively new to the Gotei 13, and ascended directly to the lofty position of Captain, Koyuki Akari successfully translates a certain sense of awe with his presence. Standing at just over six feet in hight, the albinism that defined most of his life, although well-checked through his own chemical genius, is an ever-present cloak that shrouds his outward appearance. His hair, kept long and tied with a silver band near the center of his back, is bleach-white. So fair is his skin that from long distances, the borders between his face and his light, framing bangs are almost indistinguishable. Only when one ventures close to the Captain can they really differentiate between the various aspects of his appearance. With a preference for silver and platinum, two of the purest metals for use in alchemy and chemistry, Akari is often one to wear earrings featuring bands or chains made of the precious materials, which seem to mesh well with the almost ghostly quality of his face.

Along with his skin and hair, Akari’s irises never produced any melanin. Unlike some others with his condition, whose eyes are a crystal blue, his own reflect his blood vessels, turning them a dull pink that seems almost pastel in dim light. Along with his soft-spoken manner and overwhelming kindness to others, these eyes have helped reassure hundred of patients. They evoke a sense of calmness and sincerity that allows the Captain to maintain one of the most positive bedside manners in the history of the 4th Division. Unfortunately, they come with a downside. Without the help of chemical reagents that protect his eyes, Akari is vulnerable to bright lights; he kindly refused to utilize the Gādo no Me (Eyes of the Guard), worn by Captain Seisui to compensate for his own ocular condition. In addition, his vision is slightly below average naturally, due to damage sustained during his youth that was left untreated too long to now heal. Only due to the masterful use of medicine does Akari’s vision function normally. And although he keeps ample supplies at the ready in case of long assignments, the inherent danger of his condition still exists.

Upon being officially accepted as the new Captain of the 4th Division, Koyuki Akari was instructed to commission a uniform appropriate to his new station. The Koyuki clan, masters of silk weaving, were often the recipients of such requests. Over thousands of years they crafted the haori of some of the most influential Captains in Gotei 13 history--they even designed the original pattern still used today as its symbol, the last line of defense in the fight against universal imbalance. Akari elected to set himself apart from the others of his station: the haori he commissioned was black and without sleeves or the 4th Division symbol. Using a silver chain that wraps around his neck, the unique haori rests on Akari’s left shoulder, draping over his arm completely as if it were a cape. When he first revealed this design to the Gotei 13, some were appalled that he would alter the uniform of the Captain-class so drastically. He explained that the black coloring and lack of symbol were signs of mourning for the exile of Veritas Junshin. When questioned why it was over his shoulder and not worn as a traditional haori, he noted that he did not ascend the ranks of the Gotei 13 like the other Captains did. Out of respect for their trials and experience, as well as humility for his own circumstances, he chose to differentiate himself. This sentiment was later copied by Kirinonai Utsuro, the first Substitute Shinigami to ever attain Captainship.

Although the rest of Akari’s uniform is considered relatively mundane, consisting of the traditional shihakushō, his right arm sports an unusual feature: brown leather belts containing various vials of liquid. These vials contain some of the most powerful chemical substances known to Soul Society, almost exclusively created by Akari himself. These vials contain the proof to his name as the Ivory Chemist, for only he knows what each of them do. The majority of them have healing purposes, although a select few can be used in battle to give him an extreme advantage over any who would threaten the peace of Soul Society or the health of Akari’s allies. The exact contents of the vials and the amount he brings with him is relative to the current assignment. On the typical day, Captain Koyuki will rarely carry more than a dozen or so vials stored in one or two belts. On the most dangerous missions, or should Soul Society find itself under siege with countless wounded, his right arm may be completely covered in a half-dozen belts and hundreds of vials of every size, color, and consistency. Those who know the Ivory Chemist’s capabilities also know that these 'potions’ are not his only resource, and that even more chemical substances hide within small pouches sewn into the inside of his haori.

Personality: Koyuki Akari, known by many as the ‘Righteous Light’, is a deeply compassionate man whose history and personal troubles inform the way he views the world. Having been born with a condition that caused his isolation from others for the majority of his life, he is particularly empathetic towards others, knowing that their lives may hold secret troubles that color their actions. No matter the situation, even when faced with incredible hostility, Akari greets everyone with a level of compassion and kindness that few could ever hope to match. In his heart, he truly believes that approaching social situations with honesty and an open mind is the best way to ensure that there are no misunderstandings that may cause problems in the future. To some, this belief seems to be saccharine innocence, or even ignorance. But that is not the case. Akari is a brilliant man who understands that diplomacy may not be for everyone, and that kindness may even infuriate some unfortunate souls. Still, he believes sincerity is for the best, and makes it a constant practice to be kind.

A great deal of Akari’s propensity towards helping others came from the kindness he received during his early life, when members of the 4th Division would visit him for medical purposes. Having been isolated from the sun and having sparse contact with those outside of the Koyuki clan, these kind souls, along with his loving family, became the basis by which his heart developed. He cherished many close friendships with the regulars, and through their affection, his own capacity for gentleness grew. And by receiving such a high level of care, he eventually grew a desire to return the favor to the world at large. This is what initially put him on the path that now sees him in charge of the Shinigami Hospital. Few can argue the possibility that, if it were not for the care and friendship of those he had met during his many years isolated in the Koyuki clan estate, Akari may never have discovered that he was in possession of one of the four God-spirit Zanpakutō currently in existence. It would have been a loss not only for the 4th Division, but for Soul Society at large.

It was Veritas Junshin, the former Captain of the 4th Division, that eventually discovered Akari’s potential. A wielder of his own God-spirit, the Shinigami not only served as the Cleric’s mentor, but also as his closest friend. He was known to greet every situation with a smile, a kind word, and even a little sarcasm, and through their friendship Akari managed to recover a semblance of social comfort. He gained confidence in his abilities through Junshin’s hands-on training and the resources the Captain devoted to it. Most importantly, his expressions of kindness, albeit rarely shown on his face, were supported and encouraged. This close bond was severed forty three years ago, when Seisui Naito’s meteoric rise to power caused a chain reaction that ended with Captain Veritas’ self-imposed exile. Luckily, Akari had learned a great deal, and was ready and able to take the place of his sorely missed mentor--and friend.

Koyuki Akari, for all of his best intentions, is not particularly socially adept. Decades of isolation with only a few sparse visits severely impacted his social development at an early age. While he is capable of showing outward signs of emotion, most often in the form of a reassuring smile, his resting face is decidedly without expression. Despite his brilliance in regards to medicine, chemistry, and the arts of the Shinigami, he cannot seem to master some of the more complex emotional situations. All of his developed strategies involve kindness. He is inherently incapable of expressing extreme anger, even if he were asked to do so in a theatric setting. Should he attempt to furrow his brow, the results seem to be awkward and clearly insincere. This also makes him a terrible liar, a result of never having to utilize the skill for the vast majority of his lifetime. Gingitsune Kaen, the jovial and wise-cracking Captain who quickly befriended Akari after he publicized his rank, constantly pokes fun at these inabilities. Akari always responds positively.

As a leader, Akari’s inexperience rapidly faded after he became the Captain of the 4th Division. Although some were slow to trust him, having lost their entire leadership in a matter of months, his empathic personality won them over in record time and healed a wounded arm of the Gotei 13. Akari believes in an open-door policy, and serves happily alongside every level of Shinigami in his division. He has performed every medical job, every construction duty, and every menial task at least once. He has even gone so far as to go into the tunnels beneath the Seireitei on the much-dreaded ‘sewer cleaning’ assignment, all without so much as a single complaint. More than anything, these tasks bring him a sense of belonging. He sees those who wear his division’s uniform as family, just as he did with the Shinigami that visited him all those years ago. He would gladly give his life to protect any one of them, and after getting to know him, the feeling quickly became mutual.

Like any Captain, Akari had to prove that he was capable of acting decisively in battle in order to be accepted in his seated rank. In particular, Seisui Naito, the Kenpachi and deadliest fighter in Soul Society, refused to put forward his vote for acceptance until Akari could prove himself capable. In reality, the ‘Cleric’, as kind as he may be, is no pacifist. Should an enemy not respond to his honest diplomacy, he is willing to end a life in order to protect those he considers friends. His loyalty is one the strongest bonds in Soul Society. Nevertheless, as one might expect, Akari will always attempt to disable rather than kill. Thanks to the unique abilities of his Zanpakutō, as well as the arsenal of chemical agents he carries with him at all times, he can also end a life without causing any extreme pain. To face the ‘Righteous Light’ in combat is both a blessing and a curse. But it is in no way an easy fight.

Equipment:

Coriphin: There are two main reasons that Koyuki Akari is known as the Ivory Chemist. The first is due to his obviously pale complexion. The second is because he is the most accomplished and prolific chemist in the Gotei 13, matching and exceeding even those in the 12th Division who study the same subject exclusively. Coriphin, the first compound he ever made, is still lauded as one of the most influential advances in topical medication in the past century. Created as a self-intended, extreme version of sun-block, Coriphin uses spiritually enhanced chemicals that, once absorbed through the skin, cause the body to excrete an odorless, colorless, intangible film from the pores. This layer of nearly imperceptible material completely covers the subjects epidermis, protecting it from the potentially harmful rays of the sun. Unexpectedly, it also makes the subject completely invulnerable to non-destructive effects that rely on skin-contact, such as topical poisons and viruses. The blue liquid not only functions in keeping Akari safe from the sun (for a duration of six hours), but it now serves as a sterilization tool for medical Shinigami and scientists.

Oculosolate: A small triangular vial of peach-pink liquid is a constant feature on Akari’s person. The chemical Oculosolate, a derivative of a unique plant-strain native to his family’s silk farms, is always stored with a lid attached to an eye dropper. Those who have eyes sensitive to the sun can apply just a single drop of this powerful chemical to form a protective, colorless film which acts similar to the prescription sunglasses of the human world. The effects last for over a day so long as there are no periods of excessive tear production. Because the chemical is spiritual in nature, it has the ability to form to the specific contours and needs of the eye, temporarily correcting some minor vision problems. Unfortunately, it is not a cure for blindness, and it can only correct, not improve, making it useless for those who have flawless vision to begin with. Akari, however, makes use of the chemical to bring his sensitive eyes to full functionality.

Immritaxel: Available in liquid, pill, and injection form, this miracle drug is the Ivory Chemist’s crowning achievement, earning him the respect of all those who thought his ascension to captaincy was premature. While talented medical Shinigami may use Kaidō to heal even the most grievous wounds, it is an unfortunate reality that such personnel are often nowhere to be found when the need arises. Immritaxel was developed for that very situation. Should a Shinigami be inflicted with a lethal wound or a fatal poison, any form of Immritaxel can be applied to put them in a medically induced coma almost immediately. So profound are its effects, that all biological functions, including the heart, stop. While certain proteins and chemicals would normally begin to break down, the Immritaxel releases spiritual and chemical compounds that act similarly to steroids, keeping the organs viable until medical Kidō can take over. While these effects cannot last indefinitely, the drug allows a subject to survive in this ‘death-like’ state for up to twelve hours. Various forms of this medicine are given to Shinigami on dangerous missions, and it has saved dozens of lives since its inception.

Weaponized Immritaxel: Soon after Immritaxel was transferred to the 12th Division for mass engineering, the scientists discovered its use as an offensive weapon, something Akari had not considered due to the generally positive intent of his creation. Unfortunately, forcing an active enemy to ingest a pill or swallow a liquid makes for an ineffective weapon. Instead, the weaponized Immritaxel was designed to be administered via injection by a medical expert. And while the normal compound could be neutralized by a defensive spike in the spiritual pressure of the subject, dispersing the chemical harmlessly before the coma took effect, the new version is far more resistant, and is designed to affect even creatures without hearts, such as a Hollow or Arrancar. Powerful enough victims may still disperse even this resistant version of Immritaxel.However, they only have a short time to do so before the coma takes hold, and even then there may be effects ranging from numbness to organ failure. Akari, when using these syringes (stored in pouches within his haori), tends to administer them stealthily, taking his opponents down before they have a chance to react.

Abilities:

Vast Medical Knowledge: The term ‘prodigal’ is used sparingly by the elite of the Gotei 13. Talent abounds in every Division, every rank, so to label an individual as a prodigy requires undeniable proof that their abilities are well beyond even that lofty norm. Akari, having learned enough about biology, chemistry, and medicine to surpass even his predecessor in terms of raw potential, all while studying in secret without the open resources of the Shinigami Academy, easily qualifies. His encyclopedic knowledge of medical subjects allows him to expertly respond to all manner of emergencies. Akari is not only the most proficient chemist in Soul Society, but he is also one of the leading hands-on medical Shinigami, able to diagnose and treat a vast array of conditions and injuries with masterful expertise. After becoming a Captain, he included studies of Arrancar and Hollow subjects in order to increase the base of his knowledge. He is now considered a leading expert on their biology, as well.

Kidō Master: Captain Koyuki, the Cleric, is known not only for his technical knowledge and physical skills in medicine, but also for his mastery of Kaidō, or healing Kidō. By manipulating his powerful Reiatsu, he can bolster the spiritual energy of his patients and help them heal themselves at an extremely rapid pace. There have been instances where he has brought subjects back from the brink of death, and with enough concentration, it is within his skills to heal even other Captains who have been near-fatally injured. As such, he is always the first called should a leading member of the Gotei 13 be wounded. While his main focus has always been in Kaidō, Akari is also proficient in Bakudō and Hadō, preferring the former unless absolutely necessary. He has displayed the ability to cast many of the higher level spells without reciting any incantations, and can single-handedly defeat comparable enemies using only these abilities.

Chemical Kidō: By combining what are perhaps his two biggest strengths, Koyuki Akari has pioneered a cross-discipline branch of study he calls Chemical Kidō. Using his skills as a chemist, he has crafted dozens of compounds that are activated only by the application of the proper spell--they respond to specific waves of spiritual energy, otherwise remaining inert. Most are devoted to assisting in Bakudō spells; a small splash of a black liquid can quickly turn a normal Dankū many times its size, for instance. However, knowing that some enemies he may face will require more than just binding techniques, Akari also produced many more offensive chemicals. Some add additional elements of electricity, acid, or flame to certain spells, while others turn normally low-level techniques into highly-kinetic explosives. The sheer variety of options is what makes Akari so dangerous should he choose to use these additives. And while Chemical Kidō is by no means as powerful as Urawaase Senaka’s own brand of spellweaving, or the legendary skills of Kidō-Corps Captain Yorushi, it does place him close enough behind them to cement him as one of the best.

Hakuda Expert: A believer that most situations can be resolved without resorting to killing (although he is not above ending a life), Akari began training in hand-to-hand combat before he ever managed to manifest his Zanpakutō. At first, it was done as a sort of meditation, to help keep his mind off of his loneliness while maintaining the health of his body. Over the centuries, practice turned into practicality, and he is now a sight to behold on the battlefield or sparring grounds. In a peculiar--but purposeful--style, Captain Koyuki generally fights with his left harm hidden within the black haori. He focuses on kicks and strikes with his right arm, and is adept at dodging should attacks come at him from the left. This is a both a tactic and a ploy. Enemies often assume he is injured beneath the shroud, and either let their guard down or come at him hoping to exploit this weakness. It is in these moments that Akari’s injects his opponents with weaponized Immritaxel, which alone can end a fight. In the event that this tactic does not work, or if his left arm becomes exposed, Akari’s opponents find that he is quite able to use Hakuda with all of his limbs.

Zanjutsu Master: Captain Koyuki wields the God-spirit Seitōna, a Zanpakutō of incredible potential that was manifested due to sheer force of will by an unguided young soul. That feat alone set Akari on the road to becoming a premier swordsman. It was the tutelage of Veritas Junshin and the later friendship with Gingitsune Kaen that solidified his skills. Taking a bit from both of his mentor’s styles, Akari wields his katana entirely with his right hand (Captain Veritas’ technique) while focusing on flourishes and feints to bypass his opponent’s guard (Captain Gingitsune’s contribution). The resulting style is similar to fencing, only with a single-edged weapon instead of a saber. With his left arm hidden within the cloak of his haori, he gears his right side towards his opponents to minimize his exposure to attack; at least until he chooses to present a false opening. In single battle, the Ivory Chemist is incredibly precise, able to kill or disable his foes with slashes to the vital organs or major arteries. There have even been times when he has resorted to severing limbs. While group combat is more difficult for his particular style, he is still a Captain, and is capable of holding off a staggering number of opponents if need be.

Great Spiritual Power: As the wielder of a God-spirit Zanpakutō, Akari has the potential to manifest nearly limitless spiritual power. The only known master of such a blade, Captain-Commander Harotaissen Tsuribakki, has so deep a well of Reiryoku that he alone can bring three or more Captain-Class Shinigami to their knees without lifting a finger. Unfortunately, much of Akari’s training was informal, and he has yet to convince the patient Seitōna that he is ready for such power. As it stands, his Reiatsu is just about average for a Captain. When he calls upon it, the energy spreads outwards like the beams of a white sun, earning him the nickname ‘the Righteous Light’. It can blind those who look directly at him before letting their eyes adjust, and it comes with a positive aura, flavored by the soul of a kind man. Some spiritually gifted humans have, in recent years, mistaken Akari’s presence to be a sign of an angel. As far as a righteous soul may go, these humans are not too far from the truth.

Shunpo Expert: As a medical Shinigami, it is imperative that speed be a focus of training. If one is incapable of reaching the patient before the injury becomes too severe, medical skill is irrelevant. To this end, Shunpo training is a mandatory part of the 4th Division’s routine, and Captain Koyuki is no exception to the rule. Despite having some way to go before mastering his own Reiatsu, the fine control required for Shunpo is not beyond Akari’s skills. He is quite fast, capable of traversing both short and long distances in a fraction of the time of most other Shinigami. In battle he uses quick, short bursts of speed to close distances for Zanjutsu or retreat so that he can cast Kidō. A slash from his sword comes quickly and without expectation, making it difficult to block. And with his circular, fluid style of combat, this can mean the end for those who are not fast enough to respond defensively. When facing many enemies at once, Akari uses his quick feet to press the attack and incapacitate as many opponents as possible, thinning the numbers and improving his chances as soon as the battle begins.

Enhanced Strength: Despite what some may think of the 4th Division, its Captain embodies the strength of his class. Akari’s deep well of spiritual energy paired with physical conditioning has turned him into an example of physical strength that any Shinigami could aspire to. His kicks have enough force to obliterate most Hollow, and deal severe damage even to Arrancar. While both of his arms are in reality equally capable, rumors abound how his right is able to punch a hole through concrete. This strength, along with his impeccable technique and quick speed, is what fuels the slashes that make his particular style of Zanjutsu so deadly. There was even a situation where Akari held up a collapsing part of the Seireitei tunnel system on his shoulders, allowing 4th Division workers to escape. While he is not nearly as strong as some other Captains, it is clear that there is more to him than most expect.

Enhanced Endurance: Like other Captains, Koyuki Akari has enough spiritual energy to withstand wounds that would kill any normal human or Shinigami. He can survive with limbs removed, can stay conscious under incredible amounts of pain, and can suffer through poisons or viruses that would incapacitate others in minutes. This endurance is due to the Reiryoku that bolsters every cell in his body. Aside from his albinism, he is in perfect health, and can regenerate far more rapidly than any normal Shinigami. He is not at all above being healed by those who work beneath him. He is a humble man at heart, and should his wounds be anything near severe, he is quick to call upon the help of his friends and family at the 4th Division Headquarters. He has been known to apply field medicine to himself after lengthy battles, however, and he carries with him a handful of compounds that make it unlikely that such extreme measures will ever come to pass.

Master Tactician and Strategist: By most definitions, Akari is a genius, able to coordinate massive amounts of information and absorb data with ease. As a medical Shinigami, this allowed him to become a master in multiple fields. In battle, this translates to an almost total command of the tactical spectrum. Akari is capable of thinking many steps ahead, and although he is far from adept at lying through words, he has turned feints and misdirection into an art-form. Once a battle begins, Captain Koyuki will without fail attempt to find the quickest and most decisive way to incapacitate his opponents, often by leading them into a first attack, ending the battle with minimal bloodshed. Most often, this tactic works, due in no small part to his impressive strategies and various skills. However, should an enemy need to be put down, Akari can make use of his quick thinking to outsmart and outmaneuver his quarry until they reveal an opening. Either that, or he simply releases his Shikai and uses its legendary abilities to bring a quick end to the fight.
Koyuki Akari: Pt. 1
Please support me through Patreon if you like my work!

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This is part 1 of Koyuki Akari's sheet, which contains general information about the character.

Part 2, which contains information about his Zanpakutō and Shikai, will be linked here once it's uploaded.

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This reference sheet represents the 4th Division Captain of my non-canon Bleach world. While he may seem overpowered, this particular description is not the one I use in roleplay--the power scales represented in its text are only in relation to the personal stories and the fiction which I write. When roleplaying, I use altered sheets with abilities to scale with the setting, completely devoid of power comparisons.

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Bleach © Kubo Tite
Koyuki Akari © NexusYuber
Preview Image © ev1ct
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Bleach OC Community

Journal Entry: Fri Oct 31, 2014, 4:37 PM
Now that I'm back into the swing of things and I have projects on the table, commissions being drawn, and open text documents running the background as I write this, I wanted to put a message out there for the Bleach OC community. Well, some of it actually applies to ANY OC community, really.

I've spent the last five or so years on this site devoting most of my time to doing my thing in the Bleach OC/AU community. It started out small. I had gotten into Bleach after watching the episode where Ichigo and Renji first met and fought one night on Adult Swim, and all I could think about was cool it was that they were showing blood (Ichigo initially got his butt whooped). A few months later, I saw another episode and found myself completely lost, so I went online and streamed a bunch of it directly into my face until I couldn't blink anymore. That caught me up, and I found myself completely enthralled by the idea of the Gotei 13 and the genius behind making the art style so simplistic. I had seen a ton of anime at that point in my life. In particular, I was in love with Cowboy Beebop, Trigun, and Detective Conan. But the one thing that Bleach had on those shows was the potential for viewers/readers to come up with their own ideas and implant them into the world. After a conversation with a friend that culminated in my first idea for a character (Veritas Junshin), I went on an RP site and decided to give it a shot. Once my second character was born (Seisui Naito--I finally decided that Japanese names made more sense than Latin/Japanese hybrids), I was hooked. And DA, having been introduced to me by an ex-girlfriend, seemed like the perfect place to give them a home.

That was half a decade ago.

Since then, I've been immersed in the wonderful community that this site has sponsored. At first, I only found a few other people who had an interest in creating their own characters for this anime. I didn't get that many comments on my uploads, and groups weren't really a thing back then, so it was hard to search things out. But over time it started to grow. Whether it was because more people had the same idea that I did, or because I just happened upon them as time went by, I suddenly found myself surrounded by people who made use of their creativity in a staggering amount of ways to bring their ideas to life. I started to commission artwork, beginning with Geofffffff and culminating with a huge partnership with ev1ct and a TON of other artists. It grew and grew until today, despite a few lapses along the way (totes my bad, by the way).

The main thing that I've learned is that the community itself can be a home or a hell. Some people find themselves supported. Their OCs are complimented, favorited, and commented on. They get attention based on various criteria of their characters, from the concept of their powers to the idea behind their histories. They gain a sort of public eye that can be comforting and reassuring. I'm lucky enough to be one of those people. But then some people are criticized or ignored. There are many deviants who create OCs who either don't get attention or receive grief because something about their character rubs people the wrong way. Maybe they ship a pairing that other people don't like. Maybe they took aspects from a canon character, or it resembles an idea seen a hundred times before. Maybe they trace their artwork because they don't have the drawing skills or time to make it from scratch.

My point is, it shouldn't matter.

This place, DeviantArt, can be an amazing home away from home for writers and artists who want to take their fandom--something they genuinely enjoy--and use their imaginations to give it a semblance of life. No one should be criticized for how they go about it. I don't even believe there is a right way to do it.

I believe that we, as a community, are stronger than we give ourselves credit for. There are a lot of us. A lot of minds. A lot of imagination. And in many ways, a lot of positivism that we can share with each other and make this second world we live in a more pleasant place for everyone. I implore each one of you to focus on the uniqueness of OCs before thinking about the similarities. Consider the potential of each character and creator as a member of the community rather than judge their worthiness. Comment and favorite and help a little each time you log on. Use the hashtags #bleach and #oc in the search bar, click 'newest', and give some support to people brave enough to put their ideas on here to be seen.

Together, we can make this community a place where all of these characters and ideas can have a happy home.

-Nexus

This Journal Skin was designed by Night-Beast
  • Mood: Eager
  • Listening to: Over and Over - Smallpools
  • Reading: Legend of Drizzt
  • Watching: PewDiePie Videos
  • Playing: Shadow of Mordor
  • Eating: Walnuts
  • Drinking: Water

Stamps

My Captains
[C] [ Harotaissen Tsuribakki ] by DatIncon[C] [ Tsuriba Satto ] by DatIncon[C] [ Okada Ayano ] by DatIncon[C] [ Koyuki Akari ] by DatIncon[C] [ Gingitsune Kaen ] by DatIncon[C] [ Kirinonai Utsuro ] by DatIncon[C] [ Unabara Ritoru ] by DatIncon[C] [ Urawaase Senaka ] by DatIncon[C] [ Kuchigane Yochi ] by DatIncon[C] [ Shinchiro Isamu ] by DatIncon[C] [ Seisui Naito ] by DatIncon[C] [ Hanjimono Kin ] by DatIncon[C] [ Yorushi Niiro ] by DatIncon

My Lieutenants
[C] [ Teishoku Tani ] by DatIncon[C] [ Isseki Gendo Takadai ] by DatIncon[C] [ Genryusekki Tatsuya ] by DatIncon[C] [ Uri Urakeshi Rokotsu ] by DatIncon[C] [ Gijouhei Shintaku ] by DatIncon[C] [ Shibuutsika Aiko ] by DatIncon[C] [ Ten Gondo ] by DatIncon[C] [ Tanima Renna ] by DatIncon[C] [ Shino Akatsui Tetsuo ] by DatIncon[C] [ Yanagi Tsuyu ] by DatIncon[C] [ Kamen ] by DatIncon[C] [ Hayashi Ishurimoto ] by DatIncon[C] [ Yorushi Oshimu ] by DatIncon

My Friend's OCs
[ A s u k a ] by Inconcabille[C] [ Ichiro ] by Inconcabillemiwa_stamp by THE-DARK-MIAPC: Riina Stamp by EternalLight10StampRequest_Blaze2 by Miyuki-TsukiyonoSayuri Stamp by KyubiKen[C] [ Koizumi ] by DatIncon


Comments


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:iconlady-autobot17:
Lady-Autobot17 Featured By Owner 4 days ago  Hobbyist General Artist
Thank's for the watch!
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:iconnexusyuber:
NexusYuber Featured By Owner 4 days ago  Hobbyist Writer
You're very welcome! You have a huge collection of TF OCs, and I love me some OCs. XD
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:iconlady-autobot17:
Lady-Autobot17 Featured By Owner 4 days ago  Hobbyist General Artist
Haha Yes I do! >w< I need to finish them and new ones.
:dummy:
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:iconnexusyuber:
NexusYuber Featured By Owner 4 days ago  Hobbyist Writer
I wish I knew a little more about the fandom! As you can probably tell, I've been big into the whole Bleach thing. Star Wars a bit, too. Transformers is awesome but I never even considered it.
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(1 Reply)
:iconpikachanva:
PikachanVA Featured By Owner 5 days ago  Hobbyist General Artist
Wait. Where you talikn about my uploads or yours??
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:iconnexusyuber:
NexusYuber Featured By Owner 4 days ago  Hobbyist Writer
Just my new one. Haha. It's been rare for me to upload. :P
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:iconpikachanva:
PikachanVA Featured By Owner 4 days ago  Hobbyist General Artist
XD haha I seen it. It's amazing. Good work
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:iconnexusyuber:
NexusYuber Featured By Owner 4 days ago  Hobbyist Writer
Thank you!
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:iconmanuelvandenberg:
ManuelvandenBerg Featured By Owner 6 days ago  New member Hobbyist General Artist
Thanks for the +fav ! :D
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:iconnexusyuber:
NexusYuber Featured By Owner 6 days ago  Hobbyist Writer
You're welcome!
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